wild magic table 5e. 5e: Revised Wild Magic Surge Table. wild magic table 5e

 
5e: Revised Wild Magic Surge Tablewild magic table 5e Increasing Strength should be a Wild Magic barbarian build's top priority

A Jabberwock (green dragon wyrmling) with immunity to all. Body Odor. d50. Suggestions are more than welcome as I. At Higher Levels. You lose concentration on any spells you are concentrating on, and your eyes swirl with energy, and you now passively emanate a 60 feet antimagic cone in the direction you face for the next minute. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. Recently, Codename: Morningstar had the preview of the Wild Magic system that comes bundled with the first 5e Dragonborn art to be seen. If you roll a 1 on the die, roll on the Wild Magic Surge table (1d100) to create a magical effect. The Sorcerer was simply trying to make a light. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. 29 Sep 2023 19:09 . Щракнете тук за нашето ръководство за Wild Magic Table и как да използвате тази непредвидима форма на магия за Sorcerers в 5-то издание D&D. They include gods of luck, gods of chaos, some change gods, and certain gods of war, manipulation, and death. 10. Maximize the damage of the next damaging spell you cast within the next minute. 11 Roll a d10. Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. Wild magic mushrooms require temperatures of 4. Also Check Out: The Best Sorcerer Spells By Level in D&D 5e. I would allow CS. Each creature of your choice within 30 feet of you must then make a dexterity saving throw against your Wild Magic save DC. When I dmed with my buddies wild magic sorc, RAW he didn't roll on the table as often. The Wild Magic table 5e sorcerer subclass, in particular, stands out as being the epitome of unexpected and wild magic. When you cast a spell, roll a flat d20. You can use your action to dismiss the illusory duplicates. The detailed guide to the 5E wild magic table is given in the player’s handbook. Last Updated on January 22, 2023. The D&D 5e Wild Magic Sorcerous Origin doubles down on this chaos by infusing utter randomness into almost every ability. A caster teleports 25 ft. 3-4. For the next minute, you can see any invisible creature within 60ft and not in total cover. This wand has 7 charges. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Source: Player's Handbook. #3 Feb 8, 2021. The "unconscious" condition states the following: Unconscious (Appendix A, p. Roll 1d6, then consult the table below for the damage type. It causes the drinker to experience a Wild Magic Surge on a random table. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. I am currently in a campaign where I am playing a Wild Magic Sorcerer. Picking an undead race should let someone use turn undead on you. The target, naturally, is the intended recipient of the magic, or the one to be affected by the casting. Wild Magic Table 5e. There's a bunch of stuff on there that is extremely Sorcerer Specific. When it reaches the house, weird things start to happen. You lose concentration on any spells you are concentrating on, and an antimagic field surrounds you for 1 minute. 9 You cast magic missile as a 5th-level spell. And I just keep myself on my toes by coming up with something new on the spot based on the results of the dice. At the end of a Wild Magic Flow, roll a d20 + the number of spells you cast with the flow, against a DC equal to the size of your deck. Wild magic is an optional add-on to the magic system that modifies existing arcane magic in random ways. These Wild Magic effects are sometimes helpful, sometimes. But this table just has one thing written on it: DM is a dick (angels from super natural level of dick). b) the wizard could cast 'Dispel Magic' to cease any ongoing effects from the surge. ThePandemonium Incarnate - A d1000 Wild Magic Table. It's normal to grow attached to a character, and it sucks to put the possibility of a surprise TPK that no one can do anything about above their head, no matter how slim the possibility is. Increasing Strength should be a Wild Magic barbarian build's top priority. All of the possible rolls have been directly "translated" from the original Wild Magic Surge table to deliver similar (somtimes identical) results for each roll, but with a necromantic twist!Our guide to the Path of the Wild Magic Barbarian subclass in DnD 5e, including abilities, strengths, weaknesses, and how to build your own step by step. You can begin a Wild Magic Surge on any of your turns to randomly draw a number of spells from your Deck equal to your proficiency bonus. I made my own versions of the sorcerer's Wild Magic Surge Table for each of the 11 other standard classes. The flavor of this class presents the possibility that random magical effects could occur with the casting of leveled spells. The fire spreads around corners. For the next minute, all your spells with a casting time of 1 action have a casting time of 1 bonus action. Codename Morningstar are the folk building the digital tools to support D&D 5e. Any creature within 5 ft of the point of impact takes D4 force damage and Is knocked prone. A subreddit for D&D 5e and One D&D homebrew. 12 Roll a d10. Given the closeness in 'feel' of 5e to 2e (as opposed to 3, 3. 63 - Magical butterflies I personally find that it adds a fun element of randomness that the Wild Mage sadly lacks outside of its namesake feature Wild Magic Surge, which barely ever comes up with standard rules (we use the Mulligan method for Wild Magic surges at my table, where the DC goes up by 1 for every successful save, and reduces to 1 on a surge), and can be. #1. As an action, spend 2 sorcery points and select any 1st through 5th level spell in your known spells list. First some clarifications. Wild Magic. aquest. Provided that the creature has been dead no longer than 10 days, the. Once per turn, you can roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. I tried to follow each class's themes and characteristics, but you should definitely customize the chart to fit your character. 2 degrees Celsius for the fruiting bodies to grow. Homebrew Wild Magic Improvements. Wild Magic Table. The relevant part of its description states: When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player's Handbook. 99. Very creative. D20 result: 1-5 = Bad Result 6-15 = Neutral Result 16-20 =. Duration: 1 minute. Crouching out of sight on a high tree branch in the form of a leopard, a human peers out of the jungle at the strange construction of a. It's pay what you want so download for free, use it, and support if you like it. Roll a six sided dice. The wild magic barbarian felt terribly underpowered in the realm of class features. When a sorcerer casts a sorcerer spell, the DM can have the player roll a d20. Wild Magic Domain. No comments yet! Add one to start the conversation. You cast Magic Missile as a 5th-level spell. Unique (requires attunement by a Warlock) You gain a +1 bonus to attack and damage rolls made with this magic weapon. Enjoy! 1) You grow an extra leg for a minute. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. 3: 1d6 small range AOE as a bonus action each turn. Personally when I DM with someone playing a Wild Magic Sorcerer rule that all spells (not counting cantrips) will result in a Wild Magic surge, but if the. Casting Time: 1 action. Wild Magic Tables - Google Docs. A modron chosen and controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later. That’s 100 new Wild Magic Surges spread over 2 new tables!Homebrew. Also, the wild magic surge table is extremely chaotic and not in a way that’s necessarily good. The path of Wild Magic is one that I love flavor-wise, but falls a bit short in mechanical power. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. A Wild Magic Surge can happen once. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. Central to this archetype is Wild Surge and the wild magic table that comes with it. When you activate Blood Magic, you roll on a table to get a small mechanical benefit or downside similar in power level to other bloodline’s Blood Magic effects. Yes, I am aware of how risky it is, but fortunately our group of friends likes the kinds of things it can do, and our DM is gracious enough to change around some of the Wild Magic Surge Effects so. In case 3: You do regain tides of Chaos. 95 $26. ago. d100. Best Feats for Wild Magic Barbarian 5e. e. These buffs vary from adding to your AC to teleporting you around the battlefield. 104), or on one of the tables below. Awesome! This table is meant to be used by wild magic bloodline subclass for the sorcerer class from 5e. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. The target’s body chemistry is slightly altered. Another option is. The target, naturally, is the intended recipient of the magic, or the one to be affected by the casting. Wild Magic (Feature) is a Feature in Baldur's Gate 3. A homebrew table that replaces the original Wild Magic Surge table in the Players Handbook with a larger and more varied one. Rank 5. Level 14 – Controlled Surge. If you want to roll on a table named WildMagic, then add [ [1t (WildMagic)]] instead. If it normally requires concentration, it doesn't require concentration in this case; the spell lasts for its full duration. Kliknite ovdje za naš vodič za Wild Magic Table i kako koristiti ovaj nepredvidivi oblik magije za Sorcerers u 5. The target can be a creature, an object, or a point in space. The subclass uses your bonus action and reactions to do it's abilities and gives you 1d6 damage in return. Sorcerer Class Details. It's not entirely random, unpredictable moments between normal magic usage; it should be a steady tension and choice of the magic-user to push the limits of their control for greater power. Društvene igre za 2 igrača; Zadružne društvene igre;For sorcerers, each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magical effect. 9 You cast magic missile as a 5th-level spell. Find out the effects of your Wild Magic Surge, Tides of Chaos, Bend Luck, Controlled Chaos and Spell Bombardment features. 14 Your clothes and any armor you're wearing exploded100. Kliknite ovdje za naš vodič Wild Magic Table i kako koristiti ovaj nepredvidivi oblik magije za čarobnjake u 5. Contrast that with the official 5e table, which generally has immediate good, bad, or. DM's Guild Link for Last Stand - A Worthy Death (my first foray from a couple years back!) If this supplement manages over 3000 downloads and 250 paid sales, support for the Artificer class and Matt Mercer's Blood Hunter class will be added. It's unlikely to come up in play, but I was wondering if: a) the wizard could cast 'Counterspell' to stop a Wild Magic Surge. There are a lot of emotions that go into the Barbarian’s signature Rage feature, but this subclass takes it further by adding in surges of raw, wild magic! If you’ve got what it takes to embrace chaos and let the wild magic flow through you, this just might be the. This ability allows druids to use an action (or a bonus action if they are a Circle of the Moon druid) to shape change into a beast that they have seen before. Wild Magic Surge – Rather than try to summarize an enormous set of outcomes, I am going to run through them all, as understanding the table is critical to understanding how to play WMS to fullest effect, hence to understanding which spells and metamagic to take. Don’t. Wild Magic edit. $egingroup$ @VLAZ the Wild Magic table is essentially 50 effects with a 2% hit on any effect on percentile dice, the effect is meant to limit to 20 giving 5% hit on any of them of those effects however the wording is difficult to clarify. You grow a number of inches equal to the roll. (-4/-40%) You’re drunk for 1d12 hours and have terrible a hangover for 1d8 hours with half of the penalties. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. One of my 5th ed games has both a wizard and a Wild Magic Sorceror in the party. You might have endured exposure to some form of raw magic,. Wild Magic Surge. 17. When a player cast a spell of 3rd-level or higher, they had to roll a d20. Immediately after you cast a sorcerer spell of 1st level or higher, roll a d20. Whenever you roll on the Wild Magic table, you can roll the die twice and choose which of the two effects to unleash. You take 4d6 damage of the same type. When a sorcerer casts a sorcerer spell, the DM can have the player roll a d20. Either rewrite that line item or work out what happens when it comes up. 2. Wild Magic Table 5e : dnd Guide. If you already have a influenced roll, you can roll another one and choose which effect to keep. Manual do Jogador de D&D. Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes) Duration: Instantaneous. My party is going to be entering one soon, and I wanted to know if there was a distinct table for wild magic zones somewhere, or if I should just used the Sorcerers WM table/a custom table from somewhere. Pandemonium Incarnate - A d1000 Wild Magic Table. The sorcerer can spend 1 sorcery point per level of the spell that triggered the wild magic, AFTER the result on the wild magic table has been determined but BEFORE the full effect has taken place, i. Casting Time: 1 action. Average Rating (19 ratings) I found myself wanting more from the 5e wild magic table, and thus this improved d100 wild magic table was born! It includes the original 50 with a few modifications plus an additional 50 of my own. Walk on the Wild Side: a compilation of wild magic spells for 5e. 2. Casting Time: 1 hour. This is just part of playing with wild magic. Hey y'all, so I have been toying with a wild magic table that better fits the theme. Klik hier vir ons Wild Magic Table-gids en hoe om hierdie onvoorspelbare vorm van toorkuns vir towenaars in 5de uitgawe D&D te gebruik. The PHB one is really fast to use, and it'll be months if not years before you hit all of its effects. darkvision and the Nimble Escape traits common to all goblins. 0. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past. 11. 3. If you get +1 AC, lean in with sword and board. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. d100. DivertedCircle07 • 5 yr. It is poisonous to simply ingest but when steeped in boiling water for 10 minutes a thin black tea is created. Wild Magic is an environmental effect in certain locations. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like baggony. Those wizards who follow the tradition of Psionics hone the magical potential of their own minds. d20 surge roll (if casting 1st level spell or higher): 13. The result will be compared to the Wild Magic Surge Table. 1. In case 2: This scenario is not allowed. Each time the goblin casts a spell, there is an accompanying surge of wild magic; roll on the Wild Magic Surge table. 8. •. 6 - Now you can be that Charismatic Fighter, Wise Rogue or Persuasive Wizard, you were always meant to be! Included is reworked systems for all ability scores, a new way to calculate proficiency, rebalanced hit die and exhaustion/frightened mechanics. Definitely fun at many tables, I'm sure, and the Sorcerer. If you score less than the cutoff you then roll on the Wild. If the mage is both caster and target, as in a Polymorph Self spell, then he’s also the caster and target of any resultant wild surge. CeruleanRuin. If you would cast a spell with your wild surge, you do so ignoring the restrictions of your Rage. A5E is 100% compatible with 5E, however, it is a core ruleset. The table above was developed to provide players with a relatively balanced necromatic-flavored Wild Magic Surge table. The charts each have 50 effects; 13 good, 13 bad, and 24. Adventurer. If a wild magic roll restored tides of chaos like it does in 5e that'd make it so much better. Also, encourage them to use tides of chaos frequently. 01 02 You discover an irreproducible Wild Magic Potion with 3 doses. Class Archetype – Wild Magic Wild Magic Surge – Level 1. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. Drunk: You realize that you’re blasted on dwarven moonshine. 5M followers. 1. Hidden animal homes and interesting bugs. I made a video sharing some of my favorite . lmmediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a d20. On a failure, roll on the Wild Magic Surge table below. We then homebrewed wild magic. udgave D&D. Some of the options are great and perfectly on brand. Requires Attunement by a Spellcaster. Wild Magic is a Subclass of Sorcerer in Baldur's Gate 3. I’ve been running 5e for a little over a year. Any time before you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. It is taken directly from the Player’s Handbook (page 103). Casting Time: 1 hour. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Due to the lingering fractures left by the war between Geb and Nex—and their extensive use of metamagic, wellsprings, and other destabilizing amplifiers—the Mana Wastes act as a massive but broken. Game Master. You can't tell what. The more ideas the merrier. Perhaps you were blessed by a powrful fey creature or marked by a demon. Spoiler: Design Notes and Goals. spell magic of 15 or higher. You cast Fireball as a 3rd-level spell centered on yourself. ROLL AGAIN. A homebrew D100 Wild Magic Surge Table with a lot more power than the original. You have 2 sorcery points, and you gain more as you reach higher levels, as shown in the Sorcery Points column of the Sorcerer table. Revised Wild Magic Surge Table Introduction . This is the risk the mage takes in using Risky Resonance. They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. All Uncommon Magic Items from Baldur's Gate 3, Converted to 5e r/dndnext • Gizmodo: Dungeons & Dragons Will No Longer Be Distributed Through Penguin Random House (Starting 1/1/2024)2: Misty Step doesn't need to be scaled. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. You can use your action to dismiss the illusory duplicates. Your magic is so wild, the DM can require you to roll a D20 on any spell level 1 or higher. A sorcerer whose innate arcane ability comes from the wild forces of chaos can unleash surges of untamed magic. Either way, after the flow ends all spells return to your deck. Fun and smart additions to the game, the. Re: Wild magic sorcerer fix- your opinion please! Originally Posted by Tanarii. The amount of increased crit chance is too much & too high. 2. Extended Wild Surge Wild Magic Table. Fey Wild Wild Magic Table [5e] I made a Wild Magic Table intended to be used in homebrewed campaigns which visit the Fey Wild, or DMs and players that want a wild magic table that is more themed around fey and natural magics. The form a druid can choose is limited by Challenge Rating (CR) and movement ability. This is a disambiguation page, which links to similarly named articles. $. The Wild Magic sorcerer’s features revolve around unleashing surges of untamed magic when they cast spells. I am trying to do the same thing but in d10,000 form (as a 5e replacement for the Libram of Random Magical Effects). It's also perfectly balanced. They are all lawful good or lawful neutral: Unicorn, Flumph, Modron. The wild surge and the refresh happen after the spell is cast. Confusion. Nicely done. Effect. the sorcerer senses that confusion is about to. If you want to be TRULY wild, use this revised table. The main problem is the lack of scaling on everything in the wild magic table, meaning the damage dealing effects quickly loose their luster once we get past mid-levels. Arachnus Phylarkus. r/EDH. Hi all, new DM here, about to run my first campaign. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it. I haven't decided the other abilities or the expanded spell list. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. The default system is devoid of any agency on the part of the player, who can only trigger a major feature of her class randomly on 5% of her cast spells. In this Wild Magic Table 5e Guide, we'll see what Wild Magic Surge Table is, how using the spell affects you and much more! d100. You touch a dead humanoid or a piece of a dead humanoid. I thought that the standard wild magic table was a little too joyous, or perhaps, that it wasn't fully affected by the darkness that is Barovia. Ground rules to remember about wild-magic surges: 1) They can. Wild Magic Surge (Level 1). An unwilling creature that succeeds on a Constitution saving throw is unaffected. That’s 100 new Wild Magic Surges spread over 2 new tables! Homebrew. PDF. Hitta Wild Magic Table 5e DnD. ROLL AGAIN. Reply Replies (2) 9 +1. No resultado de “1”, o Wild Magic Sorcerer deve rolar na tabela Wild Magic Surge. 9+ (Verified 0. The roll’s result determines what happens next using the Wild Magic Surge Table. Components: V, S. Paladin is known to be the best crit-fisher of any class, that's why features that give the Paladin increased "fishing" are. Wild magic surge: IlIusory butlerflies and flower petals flutter in the air within 10 feet of you for the next minute. Wild Magic Surge. The mighty sword Blackrazor is the most notable of these weapons, which have been spread across the multiverse over the ages. This is also true for aura type of effects which have the person as the point of origin, and when you compare it to other rolls on the Wild Magic Surge table (PHB 104): 95-96. The exact wording says "can", but you aren't rolling on the wild magic table, rather a d20 to see if you roll on the wild magic table where only a 1 on the die will result in a wild magic table roll. 2. While a plant, you are incapacitated and have vulnerability to all damage. Well, the Wild Magic Sorcerer Bloodline is right for you! Inspired by the D&D 5E sorcerer subclass of the same name, this bloodline emphasizes chaotic magic. Roll twice on this table, use both effects. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. 3. d100. Long story short, the original table had great stuff, but favored the player too much. At 2nd level, the magical energy roiling inside you sometimes erupts from you. darkvision and the Nimble Escape traits common to all goblins. Basically she drank some tea made from a Fey plant and that’s what sparked the surges, so extra points for a Fey themed table. A lot of these are just great. Roll a d20: if the result is equal or less than your level, the spell’s effects occur. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. On a 2-3, nothing happens. In case 2: This scenario is not allowed. The Wild Magic Surge table contains 50 different effects that can be triggered by a Wild Magic Surge. Since the table in the book is 1-100 but only has 50 results, we added 50 more results while trying to maintain the same ratio of neutral/positive/negative effects. In fact, because the Chaos Domain’s 1st level feature “Chaotic Fate” can be used to alter the roll for a table in a class feature or spell, a chaos cleric makes the. On a 1 it triggers. , anything below a 12-14 triggers it). HSS = Highest level spell slot available to you. Going oath breaker paladin should give vulnerability to radiant damage. Your height changes by a number of inches equal to the roll. When you cast this spell using a spell slot of 2nd. Nível do Feitiço: 1 Alvo:. The charts each have 50 effects; 13 good, 13 bad, and 24. Sorc 1 will give you proficiency in Constitution checks (good for concentration) and Tides of Chaisto gain advantage on a role. Wild mages are particularly adept at exploiting zones of wild magic, and they are much less likely to experience deleterious effects while casting spells within wild magic zones. I've provided my class description to hopefully give an idea of what i want the lore to be. Roll a d10. Tired of rolling on the same-old table of 50 magical effects from the Player's Handbook? Wild Magic Surge table for DnD 5e. For 10 minutes creatures with scent always know the exact location of the target, provided they are within 20 feet. Roll twice on this table, ignoring this result on subsequent rolls. Each time you cast a sorcerer spell of 1st level or higher, roll a d20 immediately after. Fey Wild Wild Magic Table [5e] I made a Wild Magic Table intended to be used in homebrewed campaigns which visit the Fey Wild, or DMs and players that want a wild magic table that is more themed around fey and natural magics. Wild Magic is a major source of the Sorcerer’s power, without which he’s largely just a weaker version of the Draconic Sorcerer. There’s a reason that everyone and their cousin has made a wild magic surge table for their group. PHB page 104 that talks about Wild Magic Surge. 03 04 A gelatinous cube on initiative 1 controlled by the DM appears in a space next to you and disappears after 1 minute. 2 You are possessed! A Demon inhabits your body and tries to influence you by whispering in your mind how great it would be to commit acts of evil. My two favourite classes are Barbarian and Wild Magic Sorcerer, so it seemed a no-brainer. A creature must make a Dexterity saving throw the first time on a turn it passes into the wall or the wall enters its space. Also Check Out: The Best Sorcerer Spells By Level in D&D 5e. If you roll a 1, roll on the Wild Magic. Sometimes called psionicists or mentalists, these wizards interact with the multiverse through the lens of their psionic aptitude and awareness. 14 Your clothes and any armor you're wearing explode d100. Wild Magic Table 가이드와 5판 D&D에서 Sorcerers를 위해 이 예측할 수 없는 형태의 마법을 사용하는 방법을 보려면 여기를 클릭하세요. For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. A Wild Magic table more suited for Strahd's Domain. The Wild Magic Surge table is a d100 table that takes up a full two-page spread in the Player’s Handbook, and you have a 1-in-20 chance to get to roll on it whenever you cast a spell of 1st-level or higher. In all cases, go through the Wild Magic table with your DM. If an article's link brought you here, consider editing the link to the intended page directly. Guys I'm looking for some wild magic surge ideas for my player. Not for the faint of heart, but I think if you're playing a Wild Magic Sorcerer, you're brave enough already. I don't have any wild mages, but this woud be fun as an effects table for a "wild magic" potion, scroll, breakable magic crystal, or "deck-of-wild-things". Tags. The d100 shows you which Row to go to and the d20 shows you how Good/ Neutral/ Bad the effect will be. Tides of Chaos (Level 1). Find out the effects of your Wild Magic Surge, Tides of Chaos, Bend Luck,. 104), getting a roll of 33-34 results in:.