ck2 defensive pacts on or off. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). ck2 defensive pacts on or off

 
 Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them)ck2 defensive pacts on or off  CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor

His succession law is. Business, Economics, and Finance. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Also, because your ally was the primary aggressor, only then can choose when to end the war. Defensive pacts can be. They personally make the. CK2+. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Why should every ruler, Muslim. Business, Economics, and Finance. Defensive pacts can be. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. They will never sign one with you, but they always sign like 2 with the strongest AIs. Beating defensive pacts. CK2 had defensive pacts. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Army movement lock on for a small bit more strategy in your fights. Launcher. Because you can strip a feature out, then sell it back as DLC is my cynical guess. The best compromise should be to disallow defensive pacts from firing for certain wars. The gamey thing of declaring war right before a new ruler can join a defensive pact is one way to circumvent it, but other than that it is a matter of taking on the whole world. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 0 -- Relative size requirement is this at 100% threat. If the subject of the pact attacks one of the members, others will join the war like allies. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. others can be killed off over time until nothing is left. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Francia hasn't formed HRE and Karl has Middle and West Francia only. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…If you expand too quickly in CK2, other realms begin forming mutual defence pacts against you so if you attack one of them, they all gang bang you. ago Well, it is as realistic as someone conquering big chunk of land in very short amount of time to generate high enough treat for all religions to band together. Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Paradox Forum. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. I'm playing as Byzantium right now trying to form the Roman. CK3 has completely omitted that feature. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If you want the AI to form massive mongol empires etc. CK2+. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up. Defensive pacts on ck2 is unbalanced garbage and needs a rework really bad. Off, as with shattered retreat. So is it more fun to play with pacts on so larger. And those "coalitions" very much had separate peace. So is it more fun to play with pacts on so larger. . I would say CN forming is on par with Defensive Pacts. Normal default difficulty, Charlemange start as a duke in Umayyads. The actual save is all text and right below the player info at the top are the gamerules. Spirited-Ad-4455 •. Defensive pacts can be. Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. Dark days ahead. except that it's weird and it doesn't work all the time, and apparently. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. I only use ck2+ cause it is so much more fun than the base game. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big enough or taken down enough of the blobs, even the remaining world united can't stop you. All this unrealistic Proto-UN defensive pact garbage is just disgustingly. . Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an. 37 votes, 20 comments. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. Replace the hashtags with whatever number you want to reduce threat by. Open your save file and use CTRL+F to find defensive pacts rule. . Yeah i can do that. . Kudos to you essentially winning the playthrough in 10 years. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. First save your game without compressing the file. Defensive pacts can be. Crusader Kings II. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Turn down diplomatic interaction range to make character finder not as stupid op if you still want to use character finder. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. And becoming the Suzerain of the Papacy is great - it's really. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. 5 to +2. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. And yet. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Beating defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. . Reply reply [deleted] • The thread title plus the picture had me in tears haha. If the subject of the pact attacks one of the members, others will join the war like allies. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. So is it more fun to play with pacts on so larger. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crypto Another tool against defensive pact is exploding realms, in which you declare wars to realms that just became independent before they join a pact. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 8. Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. the pacts should be turned off because otherwise the AI will not be able to grow as large. Any way to turn off Defensive Pacts mid-game? Title. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. when you start a game you can turn off defensive pacts in the game rules. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. Jump to latest Follow Reply. So is it more fun to play with pacts on so larger. Per page: 15 30 50. :(Business, Economics, and Finance. All Discussions. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Ruler Designer Unlocked. achievement with Defensive Pacts on, and gives detailed descriptions of the intermediate and advanced game concepts your success relies on. Your threat level is determined by a %. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Please share your opinions whether you think it was a good or bad decision, and why. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. The defensive pacts are an ahistorical, ham-fisted way of trying to stop blobbing and the shattered retreat leads to an army fleeing from Russia to Germany because they were intercepted by a wandering horde. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Game of Thrones Mod. P. It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. There is this new mechanic - threat level and defensive pacts. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. These pacts are a significant factor in shaping the geopolitical. It was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. Aggressive AI means vassals will expand your realm of their own accord. Like shattered retreat and the council. Defensive pacts can be. Nice to keep on if you just want to bash a fantasy invasion of 200k, but. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Otherwise On) Fewer minor epidemics (when playing in coastal areas) Limited exclave independence. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Jump to latest Follow Reply. From what I've seen, threat is one of the more controversial mechanics in the game. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. yes, its working as intended. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. Start it and save it not compressed. If the subject of the pact attacks one of the members, others will join the war like allies. For many of the more established powers, it would be unthinkable for them to expand so fast without some massive administrative effort to consolidate. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Get app Get the Reddit app Log In Log in to Reddit. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. Shattered retreat, which I always switch of, also. (Depending on where you are in the world, this is usually approx 2-3 de jure empires. This is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. So is it more fun to play with pacts on so larger. Defensive pacts dissolve quickly, and they’re only annoying over 50%, which I don’t get too often. placing it in line with sunset invasion for practicality. Thanks in advance. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Defensive pacts are only situationally annoying. 5 m² of space, this army would take up a square with a side length of ~11. Hope that helps. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive Pacts On (both on and off are sort of ahistorical. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. May 21, 2016. You can extract your save with any utility that can unpack zip files. when you start a game you can turn off defensive pacts in the game rules. You'd have to marry off your child as well as park. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. The best compromise should be to disallow defensive pacts from firing for certain wars. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Thanks :) comments sorted by Best Top New Controversial Q&A Add a Comment. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. Double-click to zoom out. still low on threat so you can not call/join defensive pact. . 4. Defensive pacts can be. I don't think this has something to do with defensive pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Thassar Sep 13, 2017 @ 1:10pm. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. The design is simply bad, and I play with it toggled off. Even the developers acknowledged that adding them to CK2 was a mistake. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. So is it more fun to play with pacts on so larger. Here is an example. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Defensive pacts can be. Off. Ruler Designer Unlocked. So is it more fun to play with pacts on so larger. A defensive league takes only 1 relation slot, no matter how many members. God bless the lvl 5 skaven. com Ive never even considered turning them off. Mods. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. Let's say there is a world defensive pact against you. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. Defensive pacts can be. . If the subject of the pact attacks one of the members, others will join the war like allies. Nope, just kidding. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I'd like defensive pacts to feel more 'dangerous', if that makes sense. Often times I got like 8 kids to marry off and I can only marry like 4 kids. They now only join the pact if they felt genuinely threatened by you. ago Castilla Off. Over 5% and the mutual. Forum list Trending. So is it more fun to play with pacts on so larger. In Crusader Kings 2, pacts are vital and will affect many of your decisions. ago. If it's not encrypted or compressed, make a copy and read on. It forms again shortly after but in that time I can start a war and face no defensive pact. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. HydroAC. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). So is it more fun to play with pacts on so larger. A player in control of just India will have the largest army on the map by a huge margin. Support. It's most annoying when you're small though, and conquering individual counties one by one. Please explain your issue is in as much detail as possible. First is wait for rebellions in lands you want. I like it more to be honest, its actually better since the "indifferent" threat level is now 15% instead of 5%, and not every single realm joins in a defensive pact. We've always assumed that the defensive pact option was going to disable achievements if we turned it off. Defensive Pacts: On. For example, two things that were. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. #1. If the subject of the pact attacks one of the members, others will join the war like allies. But I totally agree that this addition to the game has made world domination more frustrating than before and taken some of the historical realism that this game had. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. A few things you can do. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. One takes the target territory, the other kills people who try to interfere. Elder Kings. CK3 Needs Non-Aggression Pacts. Mostly they seem to reduce the amount of War Score either side gets from battles. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I guess during ck2 time period. Phantom-Fireworks • 4 yr. Removes Defensive Pacts as Threat decays 100% per month, max. CK2 defensive pacts in a nutshell. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. Featured. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Nov 9, 2018. It also disables achievements I think so if you don't mind that, feel free to turn it off and blob like your life depends on it. Defensive pacts can be. My tiny Irish county can call upon the great French army. New posts. You can also hear me die. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. It gets a little retarded sometimes but it allows you breathing room to take land after a big battle. The byzantine empire has decided to come take my land in a holy war, twice. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. . stawpdahates • 4 yr. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. I looked in the wiki and I couldn't find anything about it. ago. If the subject of the pact attacks one of the members, others will join the war like allies. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. If the subject of the pact attacks one of the members, others will join the war like allies. Rich Childhood. EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . Forum list Trending. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Press J to jump to the feed. Wiki. would also help with some random huge nomad joining against your war and moving their deathstack all the way across europe in one month. Greetings all! One of the great things about meeting our dear players - you folks - in real life (such as at PDXCON) is getting to hear such a lot of constructive, persuasive suggestions for improvements. Defensive pacts can be. Besides at this time. Paradox Forum. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. This way there will still be a challenge, if your realm grows to fast, but you won't. 5. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. Defensive pacts can be. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Alliances are much too easy to acquire in CK3. May 21, 2016. 5. Defensive pacts can be. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). NuncEstBidendum. 1 Chinese Invasions 2. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings II > General Discussions > Topic Details. Defensive pacts can be. Threat levels often get quite high, depending on the size of the land you gained. Disabling defensive pacts does not disable achievements. Now that more players will have the complete CK2 game, what DLCs among the complete game are best to turn off if a player wants to run through a game and earn the White Hun achievement? Seems like Jade Dragon DLC (China options and related effects) may make the attempt more difficult, but I'm trying to confirm that. I am sitting at 99-100% threat level. This tends to make the game easier. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed: It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. I'm back in CK2 after a hiatus. . Wiki. Next game though, that mechanic is being turned off in the rules. Crusader Kings II. There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. I am kinda at a standstill. tolgapacaci • Bastard • 2 yr. To do this you need to incheck the little box near the save button before saving. (Often without the player able to find anyone to partner with. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. So is it more fun to play with pacts on so larger. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Put the edited game into your save games. Subscribe to downloadNo Interreligious Defensive Pacts. 5. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. Mods. Defensive pacts should be reworked to be more consistent. 419K subscribers in the CrusaderKings community. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The main dinasty may change, or some vassals become independent, but it does not completely collapse. If the subject of the pact attacks one of the members, others will join the war like allies. While I’m here I’m also going to repeat the changes 2. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If the subject of the pact attacks one of the members, others will join the war like allies. ++ indicates a range from +1. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Antipope war should mean the defender and their pact members get automatically excommunicated if. If the subject of the pact attacks one of the members, others will join the war like allies. No need to recompress your old save again. Mar 15, 2022 @ 4:25pm. First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. I am sitting at 99-100% threat level. DEFENSIVE_PACT_THREAT_LIMIT = 0. The leader of a league is the one that invites people in. They personally make the. ago. My impression is that they don't do a whole lot. Elder Kings. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 4.