Best druid cantrips 5e. 1st Level – Animal Friendship, Speak with Animals. Best druid cantrips 5e

 
 1st Level – Animal Friendship, Speak with AnimalsBest druid cantrips 5e  Their ability to tank doesn't improve until 6th level (CR 2 shapes), and they are well behind Other frontliners in damage

The biggest weakness for the Druid class is probably the cantrip selection. ⚠️Shillelagh. Ranger – Vanish: You can take the hide action as a bonus action. It brings the plant life in a 20 foot square alive around a target, creating difficult terrain and potentially restraining any creatures within its span that cannot make their Strength saving throws. Guidance is a fantastic support option to. Casting T ime: 1 action. cantrip 1. If you’re looking to make a quick choice and just playing with. Vicious Mockery is the best of the bard cantrips. Coidzor • 5 yr. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. Class is in session, and today we turn to the mystical druidic Circle of the Land. Rules complexity: Medium. fbiguy22. This feat gives you access to a 3rd-level spell, two 2nd-level spells, and a 1st-level spell, all of which are fairly good. Produce Flame is ok but really druid cantrips aren't that great for damage. Magic Initiate can make a ranger much more versatile. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. Nature Cleric 5e Domain Spells. Cantrip Versatility. Attack advantage for an ally – create distracting sensory effects so that an ally can land an attack. 168. 1. 2 Sacred Flame Is A Great Damage-Dealing Cantrip. When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. According to the Player’s Handbook, Ritual Spells are: Certain spells have a special tag: ritual. Thunderclap and Create Flame are, to me, the best druid damage cantrips. You learn one cantrip that requires an attack roll. Guidance is one of the best cantrips in the game, and if you ignore damage cantrips, there wouldn’t be any competition – Guidance would win! When you touch a. Preventing damage to the part is better than healing damage to the party so control spells are your friend. Most of the dialogue checks that are for the player character only (e. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. Casting Time: 1 action Range: Touch Components: V, M (phosphorescent moss or a firefly) Duration: 1 hour Wading through the darkness without light can spell your party’s demise, so have Light illuminate your path. Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You can use this feature twice. 2. This is one of the best classes for a spellcasting Druid that focuses on DPS, partly because of the. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Honorable Mention: Druid. Bards often have very high Charisma attributes by default, so the advantage to their roll feels a little unnecessary. From this group: 3 Cantrips. Druid cantrips in 5e echo the innate bond between Druids and the natural world. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Druid, Artificer. Rules complexity: Medium. 13. Charm Person – Charms a humanoid. Or make it a level one spell. The effect must fit in a 5-foot cube. Posted on January 5, 2023 by Matt Zane. Until the spell ends, the bonfire fills a 5-foot cube. In short: even by RAW these are in my personal top 5 cantrips of all the cantrips a Druid can learn (don't ask: others are Guidance, Mold Earth, and I don't actually have the fifth set in stone, it depends on character goals). Classes » How to Play a Druid in 5e D&D » Best Druid Spells in 5e D&D. Stat wise, Wisdom is priority, followed by Dex to at least 14 (for medium armor), and then Constitution to improve your concentration saving throws. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. Wisdom Is the Core Stat for the Circle of Dreams Druid. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot. Yes, it's concentration -so what, it is a cantrip. The Circle of Stars Druid was published in Tasha’s Cauldron of Everything alongside the Circle of Spores and Circle of Wildfire Druid subclasses. Druid’s cantrip list is one of the better lists, though. Feats are Crusher & Telekinetic. Transmutation cantrip. Take Fire Bolt or Ray of Frost, if none of the above are available. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot lasers. You can also. Fire Bolt does have one significant downside. It can roll the die before or after making the ability check. I might want to choose a Firbolg or Variant Human even if it's not optimal just because it would be more fun to roleplay. Cantrips Mind sliver (default) (★★★★☆) Enchantment cantrip, action cast, 60 ft range. Toll the Dead. _____. A wave of thunderous force sweeps out from you. . Produce Flame 5E Attributes. Level: Druid (1), Bard (10, Magical Secrets). Shape Water (Dr, So, Wi) - Mostly a thematical cantrip, which has the same flavor of Control Flames and a bit more utility. g. The wood of a club or quarterstaff you are holding is imbued with nature’s power. Together, the Druid can serve as Controller, Defender, Striker, and Support and move between those roles fluidly. The wood of a club or quarterstaff you are holding is imbued with nature's power. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and Longstrider (both with one free cast) spells, as well as a Druid cantrip of the player’s choice. However, Thorn Whip is an excellent spell when used cleverly. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). In our 5e Feats Tier List, Magic Initiate was given an A Tier rating, making it an excellent pickup for specific classes. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. It’s a pretty great heal (outside of combat that is) that lets you heal up to six targets for 2d8+your modifier, this spell is nothing to sneeze at. 1 2 3 4 5. Casting Time: 1 action. A comprehensive list of all official Druid spells for Fifth Edition. A comprehensive list of all official Illusion spells for Fifth Edition. An exotic race, they have two innate abilities ideal for the best Druid build: Disguise Self and Detect Magic. Why Choose a Circle of the Stars Druid 5e?. Let’s do a deep dive into the Wood Elf Magic. The druid is the all-purpose tool of Dungeons & Dragons classes, capable of switching from a frontline tank to a divine damage dealer to a battlefield controller. Cantrips. How and When to Use ShillelaghAdd a comment. Avoiding traps with a floating hand is required if a party fluffs their Perception checks. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. #3 Apr 16, 2018. g. Because of their weapon proficiencies and Wild Shape, Druids start with 1 less cantrip than other 9th level casters. Most good druid spells require concentration, sadly. You can read all of the Circle of the Moon features in the. Create Bonfire is good for lower levels where concentration doesn't matter as much, and can block off corridors and such with ease. Meanwhile, Wild Shape lets a druid assume the form of a wild beast up to. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. Produce flame works as both a ranged attack spell and as a light source, while thorn whip has the ability to pull enemies away from allies or NPCs, giving them the breathing room to escape. Two attacks, a ton of hit points. Dream: D&D 5e In-Depth Spell Analysis. Cleric: A single level into Nature cleric can grab the magic stone cantrip and Heavy armor, as well as 1st-level Cleric spells. Cantrips: Thorn Whip for yanking fools around and off things and less for the damage. Its effect is simple but very useful. Range: 60 feet. Wisdom is king for druid builds in D&D 5e. Strixhaven: A Curriculum of Chaos. Druids are a little wonky. Prayer of Healing is one of the first “big” healing spells Clerics have access to, as a second level spell. This list has been updated with even more options to help players pick the best druid feats in D&D 5e. Arcane Eye may earn a small commission from affiliate links in this article. And the same goes for their teleport (Hidden Paths) at level 10. Take Sacred Flame, Eldritch Blast, or Vicious Mockery depending on your class (if available). This bard cantrip has good range, a fair damage type, nice scaling, and overall amusing visuals. You create a ghostly, skeletal hand in the space of a creature within range. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Healing word is so good because it abuses how 5e handles unconsciousness and HP. A comprehensive list of all official spells for Fifth Edition. You can change cantrips with a Wish spell at the DM’s discretion. In addition to being able to clutch items, the Mage Hand has many other applications,. The best Druid attack cantrip is Thorn Whip. Any creature that enters the beam of light is surrounded by painful flames and required to make a Constitution saving throw. The Staff of Healing is one of the best druid magic items in D&D 5e for players who want to use their spell slots for other things. Wood Elf Magic in 5e allows you to learn one druid cantrip of your choice. 267. 8 #1 May 2, 2021 Orange20 Evoker Location:. Wisdom is your spellcasting modifier for these spells. Check out the Druid Spell List Breakdown on rpgbot. 39. The best Druid cantrip pick is Thorn Whip. One of four elemental control spells, Control Flames allows the user to. 15. I would ignore the damage cantrips unless you’re doing a shillelagh build, or thorn whip for damage and battlefield control. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Leonin MOoT. We pick Druid again for the same reason. Touching an object no larger than 10 feet has it shed bright light in a 20-foot radius with. You shocked me!Divination cantrip. When preparing spells, Druids can choose a number of spells equal to their level plus their Wisdom. Add spells to your staff (not as Runestaff, but as charges). 0 International License. And that means your party can keep going longer without needing short rests and expended hit dice. Note that Thorn Whip has a range of 30-feet, so the target isn't necessarily being pulled into melee range. This list has been updated with even more options to help players pick the best druid feats in D&D 5e. For the purpose of this article, let’s assume you have 5 spells and we’ll. R ange: 60 feet. Chill Touch. • Heroes' Feast. Bonus Cantrip: Druids get one less cantrip than other full casters, so this sets the Land Druid on even footing with other full casters. Cure Wounds – 3. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. Components: V, S. You do get extra cantrips at level 4 and 10 and their is an optional rule that you can change cantrips at ASI levels so you might be able ot get what you need as you need it. This allows you to GMW it, granting a free +5 to your AC. 10. Every Challenge Rating improvement gives effective beasts to transform into. Most people think Shillelagh is the best pick but there’s a weird RAW oversight that the druid cantrip doesn’t get counted as a Cleric spell therefore you can’t use the Holy Symbol and must have a free hand for the material component. Introduction. Most of their utility cantrips (e. For the duration, these plants turn the ground in the area into difficult terrain. There is not really any option competitive to this one. Until then, the hand clings to the target. Free Guiding Bolts. Such a spell can be cast following the normal rules for spellcasting, or the spell can be cast as a ritual. Thunderclap keeps you alive by getting things away from you, and Create Flame is a damage cantrip with great utility outside combat (important with so few spells). Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. There's a huge difference between 5 hp and unconscious (0 hp). Thorn Whip is a fairly standard cantrip for combat. August 2, 2022. This video discusses the best druid cantrips in dungeons & dragons 5e. 12/15 Magic Stone. DnD Druids are known for a few things: casting nature-themed magic, having an animal companion (in this edition, sadly relegated to an optional class feature), and turning into animals to fight. What's weird is that Druid is the only class with Produce Flame on their spell list. Casting this spell sends a beam of light in a 5ft radius. Fighter (1h): A fighter using a one-handed weapon like a longsword. With a range of thirty feet, the Mage Hand cantrip conjures a spectral hand the caster can control, allowing them to grasp objects with a carrying capacity of up to ten pounds. Guidance is probably the best cantrip as long as you remember to cast it. Have at least one fire cantrip is a given. Druids are powerful spellcasters, shapeshifters, healers, and protectors of the wild places of the world. Renowned for their ability to take the form of various members of the animal kingdom - as well. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. , a Fireball or a Cone of Cold). Druid 2nd level spells: Dust Devil. After the attack (miss or hit), your teeth and nails turn back to normal. It’s really good when picked up through feat/multiclass/etc on a martial class like a ranger, making it a close contender with Guidance in that case. The ritual version of a spell takes 10 minutes longer to cast than normal. This puts you back on par with other full casters, which is nice. Generally, clubs are not great for non-strength-based classes, such as the druid. Best Druid Spells in 5e D&D. One of the main problems with dipping any class outside of Druid is it makes them significantly weaker unless you are trying for a tiny dip. Bard(College of Lore) 6: 6 Cantrips +6. Make a melee spell attack against the target. Circle of the Shepherd Druid Handbook. Druids are some of the wisest members of an adventuring party. The selection of cantrips for a spell c. The Heal spell has to take the honors of being the best Druid spell at level 6. You also gain proficiency in one of the following skills of your choice: Animal Handling, Nature, or Survival. While there are a few races that grant interesting magical abilities and a few feats that grant cantrips like Magic Initiate, the best ways to get cantrips are through multiclassing or picking the Arcane Trickster subclass. However if you actually intend to be a melee druid, then Shillelagh is likely the better pick, as it. While it is a Druid spell, it can be used by Paladins who take the Oath of the Ancients. Natural Recovery. Druidcraft. Mechanically, the Fairy’s defining traits are flight and innate spellcasting. On the surface, Thorn Whip's effects may seem minimal. Shocking grasp is great against mages, gets rid of their reaction so they can’t use counterspell. Since OP is making a "plain Druid", Thorns Whip is the best option on the. Unfortunately, the only cantrips worth to pick up are produce flame and thorn whip off of the druid's spell list. Cantrips: Guidance - the ally receives a 1d4 bonus on rolls related to the chosen ability. Svirfneblin Magic. Gust) are underwhelming and are just worse versions of arcane options like Prestidigitation. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. You can maintain your Wild Shape for a number of hours equal to half your druid level (rounded down). Not only is WIS the stat that fuels their magical. I'm aware of these rules (PHB, page 66): You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. And that means your party can keep going longer without needing short rests and expended hit dice. Baldur's Gate 3 has the same versatility available when it comes to Druids, which comes with a variety of spells to make the best healer, defender, or damage dealer. For the druid spell list without optional spells, see Core Druid Spell List. Druid 101: Circle of the Land. Related: D&D 5e Ability Scores Explained. It gives you a solution to so many problems, which is why this cantrip is an absolute MUST for any Druid. Create Bonfire is slightly better, but requires concentration, hence why Produce Flame might be the pick to go for. Stat up the other end. There will be no trace of former damage after the repair. To start, you get another cantrip. Leonin MOoT. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). Magic Initiate: 2 Extra Cantrips. The best you can generally say for Druid cantrips is that they also do something else helpful. Strixhaven: A Curriculum of Chaos. 3rd Level – Barkskin, Spike Growth. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Wisdom lets a druid prepare more spells and makes those spells much more effective. I like the idea of doing a Firbolg Druid or a Variant Human Druid and using an attack cantrip, but I think doing Wood Elf for the +dex and longbow might be the best choice. What is this guide? This guide is meant as a deep dive into the. Shillelagh is all you should ever need. 9) Shillelagh. I could see it being useful in very specific situations, but most of the time I felt better off just having an instrument on my char. A druid can use it to cast Cure. For the full overview of the druid class, check out our druid class guide. 1”) by Wizards of the Coast LLC which is available here. And it buffs up to an average of 11, which is fine. The druid is a 9th-level spellcaster. The Druid is known throught the RPG universe as a combo class, which means it can take on virtually any party role depending on the build. War Caster also allows you to dual wield weapons (Clubs in this instance for Shillelagh) so you can make double attacks. Their bond to the natural world around them makes them incredibly intuitive, and for that reason alone, getting their Wisdom score to 20 as quickly as possible is essential. Add Greater Magic Weapon, Greater Mighty Wallop, Wraithstrike to your spells known. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. You typically should have an impactful concentration effect early and throw cantrips (or non-concentration spells) after. Transmutation Cantrip. Very roleplay-oriented, but again, the overlap, when coupled with the lack of cantrips a Druid gets both at low levels and altogether, makes leaves it a bit on the stale side for myself (but still, lots. Granted, this does take up space as a Prepared Spell. However, it is recommended to stick to Perception and Insight. . . They understand the importance of destruction and how it leads to the creation of new life. Anything over 3 levels needs to be a significant achievement. D&D Best Cantrips for Every Class. And while I’ll include the classes each cantrip is available to, any character can learn two cantrips from any Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard spell list with the Magic Initiate feat. 14. 1st Level. There are certainly other great spells, but I would pick from those two. Generally the best way to play Druid from mid-to. There aren’t many cleric cantrips that cause damage to keep magic in battles balanced, but sacred flame is one of them. The regular feats to increase WIS like Telepathic, Shadow Touched or Fey Touched are good. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. The Fairy’s flight isn’t as good as that of the Aarakocra (which is faster) or the winged Tiefling (which can fly in medium armor), but flight is still extremely powerful. Part of the fun in Role Playing Games (RPGs) is the ability for Player Characters (PCs) in certain classes (like Bards, Clerics, and Sorcerers) or for opponents to use magic and cast spells. When building and playing a druid Circle of Spores, consider the following: Try a firbolg or lizardfolk character. A popular debate among druid players is whether shillelagh or Primal Savagery represents the best cantrip option for druids in 5E. Divine: Magic granted through the devotion to a deity of some sort. At second level they suddenly become the best offensive frontliner. Conjuration cantrip. Thunderwave. Protection from Evil and Good – 4. Source: Xanathar's Guide to Everything. The 5E Wood Elf Magic feat plays off this mystique and lineage. Out of the general-use cantrips, thaumaturgy can't light or extinguish a fire. I would aim for 1 melee option, 1 ranged, and 1 utility option by 4 when you get your 3rd cantrip. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). Which cantrip is best of the remaining options depend on which Druid subclass they are, so I can’t pick a second place without more info. On a successful save, the creature takes half as much damage and isn’t pushed. Thanks to the Primal Spell List, they have some of the healing capabilities of the Cleric, as well as some of the blasting capabilities of the Wizard. Hunter’s Mark 1st-level divination. Sure, it costs a 2nd-level spellslot, but you’re gonna get an insane amount of healing from it (and it’s still a bonus action!). The Wild Beyond The Witchlight. 1st Level. Here are the 10 best cantrips for attacking. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. A bump at 9th, Elemental in tenth, then a long wait until tier 4. Why This Is The Best Druid Cantrip:. What this build offers: While this build isn't the best for combat. Druidcraft. Druid 201: A Guide to Multiclassing. Life Cleric 1/Shepard Druid X. Duration: 1 Minute (Concentration) Attack/Save: None. Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute. 10. And it comes in many forms, ranging from a bright flash of light to a column of holy fire that descends from the heavens. Club. So if their wisdom mod is for example +3 at lvl 1. Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. Also, ice knife is a really fun spell that goes from being decent range to very long range (60-120). Iced drinks, baby! Shillelagh (Dr) - A good Druid cantrip, this time for spellcasters. So I'm rolling a Circle of Stars Druid for an upcoming Curse of Strahd campaign. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. Acolyte of Nature (Level 1) Pulling from the Druid’s bag of tricks, Nature Clerics get the Acolyte of Nature feat at level 1. Cantrips will out scale Shillelagh after level 5 if you don't take levels in Monk, and Monk isn't really beneficial to a non-Moon Druid. Shillelagh. Races. Range: 30 feet. Another cool thing about the teleport is that you can use it to teleport a willing creature up to 30 feet away (rather than yourself 60 feet). Bonus Cantrip (2): This keeps you on even footing with other spellcasters since Druid’s typically have one less cantrip compared to Clerics and Wizards. The Circle of the Moon draws upon the magical and transformative powers of the moon itself to allow druids to take on powerful forms. I played a moon druid who thought he was afflicted by a curse (didn’t know he was a Druid at first), and his primal savagery cantrip was a constant reminder that the wild side of him was just below the surface. Number of Dice: 1. Souperplex. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. It’s like a Fire Mage merged itself with a Druid. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. ago. Conjuration cantrip. The protection grants several benefits. D&D Best Damage Cantrips. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. CR2 gives vital combat options like the giant constrictor snake and aurochs. Standout spells for druid I like are faerie fire (1st level) to give your entire party advantage on a group of enemies, healing word (1st level) to get a downed ally back on their feet for a bonus action. The druid is a 4th-level spellcaster. Splitting the damage across multiple attacks means that you’re more likely to deal at least some damage rather than the hit-or-miss of other cantrips, force damage. It lets your quarterstaff or club hit as hard as any fighter's one-hand. This is only a good option for Circle of Spores Druids because it is a melee-focused cantrip – one that is actually. Bonus Cantrip. Just like Prestidigitation, this cantrip can perform several effects. Components: V, S, M (a living flea) Duration: Instantaneous. Seems good for Fighters particularly. You must have a Wisdom score of 13 or higher in order to multiclass in or. Using this, the Druid reanimates the corpse of a beast or humanoid that dies near it. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). Tempest domain provides no utility. The power of flight is the best advantage. What are the best druid spells? 15 Best Druid Spells You Can Use In DnD 5EFrostbite. Related: 4 Useful D&D 5e Spells You Shouldn't Overlook for Your Characters. 3rd Level: More staple damage options. Mending. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. Cons. Casting Time: 1 action. They gain a third at level 4 and a fourth at level 10. Primal: Natural magic of the physical world through an intense connection to all living things. 8 Thorn Whip Can. From then on, go the rest of the way in Spore Druid. ) Circle of the Shepherd. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. It also raises iconic druid skills like Perception, Survival, and Animal Handling. On a successful save, the creature takes half as much damage and isn't pushed. Bonus Cantrip. Preparing And Casting Spells. But Druids are maybe the most tactical and versatile spellcasters- having a multitude of options across the spectrum of spellcasting. However, the best Circle of Spores druid builds make full use of the D&D 5e druid's versatile and powerful spell list. Druid Class Details. They exist in harmony with nature and its order, preserving the balance between life and death, good and evil, and the four. You get +1 to WIS, +2 to DEX, Fleet of Foot which increases your movement, Mask of the Wild which helps. The Circle of Stars just might be the most versatile of the subclass options. Limiting any cantrip to a certain amount in anyway you might well play a subclass such as a dreams druid or celestial warlock considering they have healing outside of spell slots. Druids don’t have the broadest options for cantrips. It’s associated with the sun, benevolent gods, and other holy forces. Let’s do a deep dive into the Wood Elf Magic. Eldritch Blast. 1 (“SRD 5. . The Best Feats for a. Cantrips are spells that player can use at will and as much as they want. If you want a full rundown, check out our 5e cleric guide. One of the best beast wild shapas from level 9-14 is a giant scorpian with 57 hit points, but you could be facing something like an adult white dragon who is likely to oneshot your wildshape with a single breath attack. Create. On its face, Thorn Whip is a respectable ranged attack cantrip, doing 1d6 base on a successful melee spell attack roll. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. Publisher: Wizards of the Coast. Druid 1st level spells: Healing Word. 1d6 psychic damage, Int save for no damage, on a failure -1d4 on next saving throw, scaling at level 5, 11 and 17. From the start, D&D 5e Moon druid builds benefit from the brown bear and dire wolf. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. An excellent point. In this article, we’ll explore some of the best feats for druids in D&D 5e, so you can make the most out of your character’s unique powers.